Education

Ladybird by Design

Things to Make, 1963, G. Robinson. (c) Ladybird Books Ltd, 1963
Things to Make, 1963, G. Robinson. © Ladybird Books Ltd, 1963

Like the many thousands of British children who, like me, grew up reading Ladybird Books in the 1970s—and the decade either side of this—can doubtless recall a certain fascination with at least one Ladybird title. For me it was the beautifully realistic and slightly unnerving illustrations by Robert Lumley for The Three Billy Goats Gruff. Like many Ladybird titles the illustrations were engrossing. They were images to be pored over, and as such many remain as indelible memories.

Bexhill’s De La Warr Pavilion is exhibiting  ‘Ladybird by Design’. Containing some 200 original artworks the exhibition is a testament to Ladybird’s commitment to publishing illustrations of the highest quality; images that would help with learning by being both descriptive and well made. They are realistic yet somehow convey so much more than any photograph might. Yes, the content often depicted a somewhat idealised view of the world, and it is easy to criticise some of the content for being being middle class and for having very gender specified roles, but judging by the stream of visitors that I have seen on my visits the exhibition it’s easy to see that these books are held in firm affection by the nation. Of course, I say that with some bias as one of the many who associates these books with part of my childhood. Seeing these illustrations again, and in the context of having trained as an illustrator and now teaching the graphic arts made me appreciate these wonderful books and their images more than ever. It perhaps also suggests that illustration, often viewed as a lower art form, can rival the interest generated by many ‘fine’ art collections. The exhibition runs until May 10th.

Typeface Design

Tim typeface design

Recently I was asked by the Interactive Design Institute (IDI) to put together a series of short pieces concerning typography and typeface design. Rather than the series being a ‘how to’, it focuses on aspects for the beginner to consider. These include looking at how established designers approach design; the terminology; seeking inspiration, as well as a brief overview of some of the technologies that are available along with notable texts and resources.

The series can be read here.

 

 

How to Get into Graphic Art (A Q&A Session)

L-R: Ed Hammond of Panini, Matt Stokes of Gingermonkies, and yours truly.
Dark jackets weren’t compulsory! L-R: Ed Hammond of Panini, Matt Stokes of Ginger Monkeys, and yours truly.

This week I was kindly invited to participate as a panel member in a Q&A session about ‘Getting into Graphic Art’ held at Tunbridge Wells Museum. Lead by Jeremy Kimmel, the museum’s Audience Development Manager, the panel consisted of Panini’s Comic Editor, Ed Hammond; designer and illustrator Matt Stokes of design agency Gingermonkeys, and finally, me, representing the educational perspective.

The discussion was held in the gallery space which is currently displaying an impressive retrospective of Dave McKean whose oeuvre includes film making, music and of course, graphic art.

The talk maintained a lively pace throughout and covered many topics such as copyright, the growth of graphic novels, approaches to comic design, whether or not comics are an art form, and how the graphic novels differ from media such as books or film. I found the latter theme really interesting, with Matt mentioning that graphic novels are perhaps something of a “sweet spot” between the written word and film. I would agree. Though parts of the story are presented to you, the power of imagination is still required to form voices in your mind, and as as Ed added, it is your imagination that decides what’s happening between panels.

Ed gave an interesting insight into the development of the production of comics, and talked the audience through the processes such as the Marvel Method.

There was a lengthy discussion that centered around copyright and how budding artists can confidently self promote whilst simultaneously protecting their work and ideas. In response Matt and I discussed organisations such as the Association of Illustrators who provide good information about this and other professional matters.

We concluded the talk discussing a rather big question, that of whether or not comics and or graphic novels (perhaps we need to differentiate?) are art. Does the framing of McKean’s work—much of which was made for graphic novels—have a different or greater cultural value when viewed in a different context, being framed and hung as works of art in an exhibition space? Either sits comfortably with me and I would perhaps argue that it really doesn’t matter.

However, sadly it was said that there were those within Tunbridge Wells who objected to an exhibition of Graphic Art.  I mentioned that graphic art was often looked down upon by some who see it as a poor cousin of ‘fine’ art. Both have their price; there’s a commercial value to both, but interestingly there’s a cultural value and common perception attached to both too. I mentioned that it was the one art form that as a design student in the late 80s we were very much discouraged from pursuing. This was not always because it was seen as non profitable, but because of a snobbery. When I mentioned this, a young member of the audience said that this was still something he was encountering. I found that slightly disheartening. The panel we’re obviously more encouraging. I mentioned that in terms of of graphic art being taken seriously, we’re seeing graphic novels win prestigious book awards, and organisations such the BBC and The Guardian use this graphic/comics journalism as a legitimate means of reportage. This is something that I discussed in a recent post.

It was a great evening and I was very pleased to meet some nice people, including Chris Burke, an illustrator whose worked I’ve liked since I was a student.

Hopefully the people of Tunbridge Wells will see the exhibition, and similar ones, as something that will attract a wider audience to their public spaces and in turn raise the cultural profile of the town. I for one would like to say well done Tunbridge Wells Museum— a job well done.

I very much look forward to sitting in on the next talk which looks at Women in Comics.

 

(Many thanks to Sarah Bond and Jeremy Kimmel)

Graphic Design Graduation at Canterbury Cathedral 2013

Another great year for our Graphic Design students
Another great year for our Graphic Design students

Another year passes and another successful cohort of Graphic Design students graduate at Canterbury Cathedral. This year saw the small cohort gain two firsts, seven 2:1’s, three 2:2’s and no 3rds. Most of the students pictured here have secured work or placements with the design industry, including freelance design, book cover design, and one has gone onto postgraduate study. The BA coursework can be seen here. Well done to all.